Agenda 2024

MULTISENSORY APPROACHES TO THE HUMAN EXPERIENCE

What we will do this year, in order to achieve this new goal

Day 1 - 29th May 2024

Builiding U6 room U6-42 (1st floor)

14.00 

OPENING REMARKS


14.30 

EMOTIONAL EXPERIENCE

Neurofisiological, cognitive, social and metacognitive: keywords of emotional development

Eleonora Farina - Department of Human Sciences for Education “R. Massa”


--- 16.00 Coffe break ---


16.30 

QUANTITATIVE RESEARCH DESIGN

Surveying the emotional experience of human being in immersive virtual environment. 

Alessandro Pepe - Department of Human Sciences for Education “R. Massa”


--- 18.00 CLOSING TIME ---

Day 2 - 30th May 2024

image

Building U6 room "Polivalente" (4th floor)

9.00 

AFFECTIVE COMPUTING

Francesca Gasparini - Department of Informatics, Systems and Communication, University of Milano-Bicocca


--- 10.30 Coffe break ---

10.00 - 10.30 and 11:00 - 12:00

BRAIN-COMPUTER INTERFACES


What is an electroencephalography (EEG)-based Brain-Computer Interface (BCI)? How can we leverage on neural-derived data to interact with novel applications? Is it possible to write a text by using a mind-controlled keyboard? Can we speak without using our voice? Is it possible to interpret our emotions? Can we integrate neural data with other physiological signals to provide a better understanding of human emotions?
These and other questions will guide the lecture on BCIs to present an overview of these groundbreaking technologies.

Aurora Saibene - Department of Informatics, Systems and Communication, University of Milano-Bicocca


12.00 

SENSING TECHNOLOGIES 

PRACTICAL ACTIVITY

How are physiological signals acquired during an experimental protocol and what are the main problems and critical issues? During this pratical activity, a real experimental protocol will be performed to collect physiological data during two different cognitive load tasks. Physiological signals, including blood volume changes obtained with Photoplethysmography (PPG) and Galvanic Skin Response, will be acquired using not invasive wearable devices. Acquisition challenges and signals related-issues will be illustrated and demonstrated during the lecture.

Alessandra Grossi - Department of Informatics, Systems and Communication, University of Milano-Bicocca


--- 13.00 - 14.30 LUNCH BREAK ---

14.30 

VIRTUAL ESCAPE ROOM

Masiar Babazadeh - University of Applied Sciences and Arts of Southern Switzerland


--- 16.00 Coffe break ---


16.30 

VR AND LEARNING

Masiar Babazadeh - Loredana Addimando - University of Applied Sciences and Arts of Southern Switzerland


--- 18.00 CLOSING LECTURE TIME ---


Day 3 - 31st May 2024

image

Building U6 room "Polivalente" (4th floor)

9.00

Affective Sensemaking Systems as Viewpoints Enablers 


Enabling and reasoning on different viewpoints, from a cultural, affective and reflective level, represents a crucial goal for human-centered and human-oriented AI systems.

In this talk I report the results and the lessons learnt in the context of the EU H2020 SPICE project (Social cohesion, Participation, and Inclusion through Cultural Engagement)  concerning the delivery of diversity-seeking recommendations aiming at opening the users’ views towards more inclusive, non uni-directional, and empathy-based interpretations of cultural content.

Antonio Lieto - Department of Computer Science, University of Salerno


--- 10.30 Coffe break ---

11.00

Technological Humanism. 

Experiences and Emotions in Bringing Reality to Life Through Images

The Second Industrial Revolution is the historical event that changes the perspectives of "bringing the world itself into existence." From the origins of history, images are created exclusively by artists; from the end of the 19th century, 'new figures' emerge, external to the environment of the so-called "fine arts," who give shape to images not only by creating them but also and especially by designing them. From that moment on, gradually, the image – which will be produced or distributed always through channels developed through industrial and later digital technology – will become a necessary condition for reality and, surpassing the primacy of the word, will form a new way of perceiving emotions. What empathic phenomena initiate such processes of change? What is the humanistic origin of the idea of the network? What relationship is possible today between body and technology?

Massimo Tantardini - Coordinator of the Department of Visual Arts, Accademia di Belle Arti di Brescia SantaGiulia


12.00

MULTIMODAL EMOTION ELICITATION

THE CONNUBE OF ART AND INFORMATION TECHNOLOGY

Claudia Rabaioli - Department of Physics, University of Milano-Bicocca


--- 13.00 - 14.00 LUNCH BREAK ---

14.0

VR  programming  

practical activity I session

Daniela Briola - Department of Informatics, Systems and Communication, University of Milano-Bicocca
Claudia Rabaioli - Department of Physics, University of Milano-Bicocca


--- 16.30 Coffe break ---


17.00 

VR  programming  

practical activity II session

Daniela Briola - Department of Informatics, Systems and Communication, University of Milano-Bicocca
Claudia Rabaioli - Department of Physics, University of Milano-Bicocca


--- 18.00 CLOSING TIME ---